RCA Abstract & Synopsis: Presentation 18th May 2013
Synopsis
Error and trial: Accessing
tacit knowledge embedded in practice through re-enactment.
Sarra Hornby PhD
Candidate: Loughborough University.
Driven by different psychological
and creative impulses; Sarra is an Artist-Animator and commercial stop-motion Animation
Director.
Sarra will introduce her
practice-based Animation research and then, using concept models she produced
for The Day Pilsen Struck Gold (2010), will
re-enact the process of structured improvisation and ‘trial and error’ to access
tacit knowledge embedded in craft-based commercial animation production.
Abstract
Sarra Hornby
Loughborough University, UK.
Royal College of Art
Exploring the role of the body and
embodied spectatorship in moving image and animation Symposium
18th May 2013
Error and Trial: An example of tacit knowledge selected
from practice-based animation research.
This paper presents an enactment of tacit
knowledge that is embedded within my PhD practice-based animation research,
entitled,
An
experimental exploration of contemporary 3D Animation on the Cusp of CG
Modelling and Craft Materiality
An important project within my research was
the production of Helix, a short
animated experiment produced in response to the difficulty of articulating a
representing what one does in practice, in an evolving research environment.
Helix
situates my conceptual mode of working and
demonstrates my methodology of integrating theory and practice through animation.
This paper uses concepts established by Helix
but focuses less of conceptual models of my research track and re-enacts an
actual example of tacit knowledge that is embedded within the contents of the
animator’s ‘animated brain’.
Drawing from my own commercial practice, I
will use the concept models I produced for, The
Day Pilsen Struck Gold (Selected for Annecy, 2013), to demonstrate how I
gain access to tacit knowledge. I will demonstrate how tacit knowledge is
deployed in the commercial animation context and proceed to relate this to my
central concern of my research project, that of exploring the tension
experienced by the craft-based artist-animator on encountering CG modeling
tools in the early stages of engagement.
Following the enacted example of tacit
knowledge, I will briefly explain how the practice-based research project has
evolved and where I am currently in the process.
The Day Pilsen Struck Gold
Helix