Iterative Method

How can Arts research be replicated and transfered to the wider community and the knowledge economy?

Could the iterative methodology deployed in this Practice based research project be adapted from an engineering/computer engineering methodology?

In Arts research, there is the sketch or made artefact, and then there is notation (symbolic abstraction). The notation helps to explain (in the form of a symbol) the action taken with each separate component of the artefact. The artefact/image combined with notation become a diagrammatical form illustrating the components engaged in a single incremental change within the iterative cycle. This reproducible process tracks the evolution of a project from the research problem to the new knowledge/new research question.

Adapting the iterative method to communicate a visual arts research process by adopting the method of notated diagram could give a sound basis for the reproduction of knowledge in Visual Arts Research.
This test is designed to reveal the strengths and weaknesses of the iterative method combined with reflexive practice. It will also be useful to locate texts establishing this methodology in other disciplines such as engineering, craft research or computer science. (I understand that computer scientists use a kind of iterative method in the development of computer software. It is a cyclical process of making incremental changes and then conducting an analysis of the result that is then fed back into the next cycle.

Illustrating the cycle of iteration for the purpose of printed research in the visual arts is one step towards animating research findings, or could be explained as one step towards providing a text format of moving-visual arts research that is reproducible.

This method is already being applied in form through practice and can be tracked backwards through the practice development.

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